How To Easily Make Lots Of Bells In Animal Crossing New Leaf

Animal Crossing New Leaf for Nintendo 3DS with a pretty pink Nintendo 2DS console

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One of my all time favourite games is for sure Animal Crossing New Leaf. Although I love exciting games like Resident Evil 7 and I love the adrenaline pumping excitement of experimenting with all the Fortnite weapons, the addictive life simulation game has been a firm favourite of mine for as long as I can remember. It is my go-to game when I want to unwind and relax on an evening. Seriously it is so calming. In the game, you basically play as the Mayor of your very own town. You can do a variety of things in the game such as catching creepy crawlies, planting fruit, fishing, communicating with the animal residents and you can even discover buried fossils. 

In the town, you have your own home which you can upgrade, expand and decorate with some pretty cool home furniture. You can also upgrade your town by adding additional bridges and things like water fountains and benches. To upgrade your house and town you'll need money. In the case of Animal Crossing New Leaf, the currency of choice is Bells. If you're new to ACNL then you might be confused as to how you actually obtain bells. Well, there are a number of ways.

Sell unwanted furniture and gifts 

The first way you can make money is by selling unwanted furniture and gifts. Throughout the game, you will receive gifts from the residents of your town when you carry out tasks. You can also receive items from townfolk by writing letters and attaching presents such as fruit. To do this head to Nookling Junction and purchase some paper. Then simply write a few letters and drag and drop some fruit into the said letters and then head to the post office to send the letters. Sometimes the residents will reply and gift you items, sometimes they won't. Once you receive items you can either keep them or make some money from them by selling them to either Nookling Junction or my favourite place, Re-Tail. 

Sell fruit, fish, fossils and bugs and exploit time travelling to make a real quick buck

The second way you can easily make money is to sell things that are already in your town. The first thing you can easily sell is fruit. When you start your game you'll start with one of five fruits. You'll either have Peaches, Apples, Oranges, Pears or Cherries. Each fruit will sell for 100 bells but if you discover one of the other five other fruits and grow those, you'll receive 500 bells per piece. If you plant Island fruits and grow those, you'll get 250 bells per piece. There are also perfect variants of the five starter fruits that grow. These can spawn randomly or you can buy fertilizer to plant next to the tree to increase the chances of spawning perfect fruit. These perfect fruits sell for 600 bells if they're native and a nice 3,000 bells if they're not.

My advice? When you start your game plant as many fruits as you can. In the long run, you'll find it much easier to make more money quickly and this is where time travelling comes in. Fruit trees grow every three days and contain three pieces of fruit, with the exception of Bananas and Coconuts which contain two pieces. Animal Crossing New Leaf works in real time so if you play the game normally you'll have to wait three real-time days for new fruit to spawn.

Speed things up by time travelling

However, if you really want to speed things up you can essentially time travel. To do this simply head into your DS settings and change the date. Once you go into your game it'll be a new day and you'll be able to pick and sell all your newly spawned fruit. This is probably my most favourite "cheat" as it means I can keep super busy during my gameplay. Ultimately I can make a lot of bells for a few hours of play.  

Having said that, I'd only recommend carrying this out if you're not really too bothered about changing your time and date back. I do believe changing your time back can have consequences but I'm not entirely sure as I don't personally put my time or date back. Not only that, I know some people may have other games that rely on having an accurate time and date.  So if you're not just playing Animal Crossing New Leaf, give this careful consideration. 

Time travelling also means that you can discover fossils and seashells quicker and of course you can fish and catch bugs and sell them quicker. For example, if you've been fishing at night and the shop is closed, simply change the time and hey presto, you can head to the shop instead of having to wait in real time. And remember, don't turn your nose up as selling bugs, fossils, fish, deep sea creatures and shells. You can make a pretty penny out of them. Bugs sell for between 60 bells and 12,000 bells. Fossils sell for between 1,000 bells and 6,000 bells. Fish sell for between 100 bells and a whopping 15,000 bells. Deep-sea creatures sell for between 100 bells and 10,000 bells. And finally, shells sell for between 60 bells and 1,200 bells. 

Take advantage of the Money Rock in your town

Now my third and final favourite way that you can super easily make bells is by discovering the daily Money Rock in your town. Now each day one of the rocks in your town will contain bells. You can discover said bells by hitting the rocks in your town with a shovel. This is available to purchase at Nookling Junction along with the fishing rod, net and axe. All of which will come in handy. Now the key thing to remember is that the more you hit the rock, the more bells you'll get. 

Now when you hit the rock after a couple of hits you'll naturally be pushed back. This is something you want to avoid and to do this you can do one of two things. The first option is to dig holes to the sides and behind your character. This essentially traps you and stops that annoying push back. Another option? Plant some bushes. Either method works and will enable you to make even more money. 

Another thing worth keeping your eyes peeled for is a daily "fake" rock in your town. If you've got a good memory you'll be likely to spot this imposter rock straight away but if not you can check each rock by striking with your shovel. Once discovered the rock will break to reveal an Ore. These Ores can be used to create furniture or can be sold for between 2,000 and 4,000 bells. Not bad for something that can be found very easily each day.

Regardless of why you want lots of bells, only use methods that make the game enjoyable for you

There are many ways to make bells in Animal Crossing New Leaf. I could chat all day about various methods and strategies but I hope that someone out there can take something away and benefit from the things I've mentioned above when it comes to making bells fairly quickly. Whether you'll making bells to improve your town or to get your hands on that 1 million bell crown from Able Sisters, I hope you succeed and most importantly have fun in the process!

What is your favourite method to make bells in Animal Crossing New Leaf?
 
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Is The Sailor Moon Funko POP! The Champion Of Justice?

Sailor Moon Funko POP! Figure

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If I had to choose one Funko POP! figure as my absolute all-time favourite I think I'd for sure have to pick my Sailor Moon figure. If you know me then you'll know I'm a big Sailor Moon fan so for many, this probably won't come as a surprise. Although I must admit I do adore both my Tuxedo Mask Funko POP! and my Black Lady Funko POP! This one just pips them to the post. Ever since I was a kid I've absolutely adored both the Sailor Moon manga and the anime. I just love everything about it and how it screams female empowerment. Currently, as the range stands, I own all of the main Sailor Moon Funko POP! collection minus the likes of the glitter versions, Sailor Moon holding the moon stick and Super Sailor Moon which are proving difficult to get hold of here in the UK.

Sailor Moon is the star of the show

Regardless of the ones I'm missing, I love my Sailor Moon collection and that centres around the main lady herself, Sailor Moon. This particular figure actually comes with a little Luna which I personally think is the most perfect addition. The Sailor Moon figure has the anime and manga star's famous long blonde locks complete with that signature odango style which earnt her the nickname of bunhead. She also sports her famous white, blue and red outfit which we all know and love. 

What I really love about this figure though are the details. Firstly we have Sailor Moon's pretty gold crescent moon earrings. Then we have her moon tiara. Both add a lovely hint of gold to the Sailor Moon Funko POP! which I find to be a nice touch. In terms of the paint job, I feel like I've been lucky as my figure is pretty near to perfect. Yeah, there are very minor mistakes here and there but as with all Funkos, this is to be expected. Also, can we just take a moment to appreciate how good Sailor Moon's eyes, brows and nose look? They really help to achieve that anime style look.

This figure stands well although Luna is a bit wobbly

Another thing I love? The fact that Funko chose to have the figure do the pose that Sailor Moon does right after she transforms from Usagi. I think this was a really cool move that is for sure appreciated by many fans of the hit Japanese series. Another thing worth mentioning about this Funko is that Usagi's pigtails balance her nicely meaning that you don't have to worry about her toppling over, despite her big head to little legs ratio. If you are a little worried though fear not, this Funko also comes with a supportive stand, just in case. 

Luna stands fairly well considering her size and uneven bottom. However, she doesn't stay upright for long as the slightest knock and she ends up toppling over. For me, it's not a massive issue as it is a rare occurrence that I disturb the area in which she sits but I suspect for many it could become annoying if you house your collection out of their boxes. In terms of Luna's paint job, she's pretty simple with an all over purple look, black features and gold crescent moon sat on her forehead. She's simple but effective looking and I love her very much. All in all, though, I really love this Funko. I think the company did a really good job at capturing Sailor Moon and they produced something nicely made. I would definitely recommend this figure, especially to any Sailor Moon fans out there.

Are you a Sailor Moon fan?
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3 Reasons Why You Should Play The Gardens Between

The Gardens Between Gameplay

Earlier this month I shared my Crackdown 3 review and I thought since I've been playing quite a few games it was time for another little review. This time it's the turn of The Gardens Between, a game that is pretty much worlds apart from Crackdown's third offering. Not heard of The Gardens Between? Well, neither had I. However, I discovered the game whilst browsing through the games available to download as part of the Xbox game pass. The Gardens Between isn't the typical game I'd go for. The Gardens Between is a puzzle game developed by Australian studio The Voxel Agents. It was released back in September 2018 for Microsoft Windows, Linux, macOS, Nintendo Switch, P4 and Xbox One. The latter on which I played the game. Now normally I'm not a massive fan of puzzle games but this game intrigued me so I thought I'd give it a go and boy am I glad I did. So why did I like the game so much? Well for three main reasons.

1. The Gardens Between is challenging but fun

The first reason why I liked The Gardens Between was basically for the gameplay and the challenges involved. In the game, you play as two children, Arina and her buddy Frendt. There is no script and you only use three buttons in the entire game. You essentially take a journey into the memories of the girl and boy and have to solve each puzzle by carrying a lantern to the peak. Sound simple? Well, there are obstacles in the way when guiding the young pair. To overcome these you must manipulate time back and forth which is a fun and interesting concept.

Because you are able to bend time this creates many possibilities which really gives the game a challenging aspect. I wouldn't say The Gardens Between is difficult but it does make you think and you soon begin to realise how clever the game is once you start putting two and two together when it comes each puzzle. In the game, there was only one area that I got really frustrated with. For this, I ended up referencing an online guide for help but if you put your mind to it, The Gardens Between is challenging but fun. I certainly think the game is suitable for all ages although younger kids may need a little assistance here and there.

Arina and Frendt The Gardens Between Gameplay

2. The Gardens Between is beautiful and super calming

The second reason why I really enjoyed The Gardens Between? It is beautiful. Both visually and for it's story. Although this is something you that is pretty much interpreted by the player as there isn't a script as such. The game story centres around the young friendship of the pair and the memories they hold. Without giving too much away, the story is bittersweet and may even get you right in the feels depending on how sensitive you are. Visually the game is pretty as heck. There's just something about the cartoon artwork that works incredibly well with the game. It just feels very fitting with the story. 

Not only is the game beautiful, but it is also always incredibly calming. I put this greatly down to The Gardens Between soundtrack. Each track is pretty delicate and ambient giving that real meditative feel. The calming soundtrack teamed up with the casual untimed play enable you to feel next to no pressure at all and truly give you the feeling that you are able to work through the game at your own time and pace.

Arina and Frendt from The Gardens Between

3. If you're an achievement hunter, The Gardens Between offers a quick to achieve 1000 gamerscore

The third and final reason why I recommend checking out The Gardens Between? If you're an achievement hunter this game offers a very quick to achieve 1000 gamerscore. It took me just a few hours to complete the game and by that, I mean unlocking all the achievements. If you're someone who is looking to increase your gamerscore quickly and you want something relatively easy to play, give this game a try.

All in all The Gardens Between is a visual treat and a fabulous way to relax after a long and stressful week. Even if you're not a big puzzle fan like myself I recommend giving it a chance and seeing what you think. Perhaps you might enjoy it just as much as I did?

What is your favourite game to relax with?
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Is Crackdown 3 Campaign Worth Playing?

Crackdown 3 Gameplay

One day when browsing through the games available on the Xbox Game Pass I decided to download the relatively new Crackdown 3. Prior to this, I'd never played a Crackdown game in my life. So  I pretty much went in with an open mind. Basically, Crackdown 3 is a third-person action adventure shooter that takes place 10 years after the events of Crackdown 2 in which a terrorist attack killed power around the world. In Crackdown 3 the agency traces the attack to a city called New Providence. This place is controlled by Terra Nova, a mysterious organisation. After the agency's first strike attempt fails, it's your turn as the player to dismantle Terra Nova.

A pretty game with a fairly easy to navigate open world

Crackdown 3 has a beautiful open world that is packed full of neon futuristic visuals which are super pretty. The open world its self feels fairly easy to navigate and it doesn't take a decade to get from one place to the next like some games. That being said this is obviously made easier by fast travel locations which you unlock as you progress through the game. In terms of the vehicles in Crackdown 3, there are some incredibly pretty cars in the game. I mean I found the cutest pink little motor. However, I hate driving in the game. It just feels really sloppy and I found the skill hard to level up.

Crackdown 3 Pretty Pink Car

Terrible driving

The game pretty much runs on a “skills for kills” system which means that to level up your skills (agility, strength, driving, firearms and explosive) you basically just use the skills. So for example with firearms, the more shoot and kill enemies, the more you'll up your skill. With driving to up the skill you need to compete in races. You can also go through stunt rings dotted around the map. For me because of the poor car controls, I found racing very unenjoyable. Going through the stunt rings was not much better either. 

Because of my lack of coordination, I found a few of them quite hard to complete. I even tested out to throwing the car through the ring and jumping through the ring myself whilst holding the car as a last ditch attempt to try and bypass my issue. However, neither worked although testing out both methods did give me a chuckle. I basically gave up on driving. I just disliked it so much and to this day it remains at a skill that prevents me from gaining a couple of achievements which is kinda frustrating. However, I'm not going to force myself to play something I don't enjoy.

Crackdown 3 Krill Noodles Pit Stop

Some aspects are fun but it does get repetitive

Another issue I have? The shooting. Now at first, I thought the auto-aim was a godsend. However, the more I play the more I realise that there is actually very little skill involved. Part of me kinda likes it as it gives the game a really laid back feel and it just feels fun. That being said it after a while it does get a tad repetitive and it starts to make you lose interest in the game. In my opinion, this seems to be a big problem with Crackdown 3, it gets repetitive. 

Collecting orbs, easily killing enemies with pretty much no skill and just blowing things up all contribute to the game feeling repetitive as time goes on. It just kind of feels like a bit of a grind. Don't get me wrong, I did enjoy playing the game but it did feel a little old if that makes sense? Like it didn't feel like a new game because I felt like it lacked innovation and something new and exciting. I think for me personally the highlight of the game was battling the bosses. This is pretty much the only aspect of the game where I felt like skill was involved but even then it didn't feel difficult. Or even that much of a challenge. It was fun and laid back but a million times better than just going around the map collecting orbs.

Crackdown 3 Campaign Gameplay

Not terrible but not amazing

All in all, I didn't hate Crackdown 3 but I wasn't head over heels in love with it either. To a certain extent, I had a lot of fun playing the game. However, as I played more and more, I began to grow tired and bored. Once you defeat all the bosses and you're left with levelling up your skills, the game really does just feel like one massive grind. Also, just a heads up for anyone struggling with the "Justice Has Been Served" achievement, although you think you've done everything, you haven't and might be a bit confused. I know I was. Basically, if you check your targets page look at all the optional objectives under each target. You have to complete each one of those to get the achievement. I realised I was missing a Moonshine Kiosk and two Intel Fragments which didn't show on the map.

Have you played Crackdown 3? What did you think of it?
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